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Devlog
Devlog 20 - 08/11/2024
November 08, 2024
by
Erudessa
1
#devlog
Hello, everyone! First, sorry for the lack of a devlog last month. If you follow my tumblr, you know why, but for those that don't: I have a desktop that I use for writing and gaming. The HDD with the...
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Devlog 19 - 13/09/2024
September 13, 2024
by
Erudessa
5
#devlog
Hello, everyone! So, writing still following the tactic I had said last devlog: overall narrative, marking places of small variations, code and such for detailing later. It's still slow going; while I...
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Devlog 18 - 19/08/2024
August 20, 2024
by
Erudessa
2
#devlog
Hello, everyone! Sorry for the time it took for this Devlog. Yesterday I had the test that was supposed to happen in May, and as a result the end of July and start of August I was pretty much... Even...
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Devlog 17 - 12/07/2024
July 12, 2024
by
Erudessa
3
#devlog
Hello, everyone! Won't lie, June was a slow month regarding writing, at least for Walking On My Grave. My mom made her cataracts surgery (it was actually about the internal pressure inside her eyes, b...
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Devlog 16 - 14/06/2024
June 14, 2024
by
Erudessa
6
#devlog
Hello, everyone! May was... God. It was a stressing month :D That's why I didn't even try to write this Devlog last week. Personal-life wise, there was SO MUCH GOING ON. I won't bore you all with deta...
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Devlog 15 - 10/05/2024
May 10, 2024
by
Erudessa
4
#devlog
Hello, everyone! So... April. The first event for Chapter 2-Undead is also written! YEAAAAAAH It has 29k. Help xD The second event for chapter 2, however, hasn't been started yet. Mainly because I not...
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Devlog 14 - 05/04/2024
April 05, 2024
by
Erudessa
3
#devlog
Hello, everyone! This month was a rollercoaster, BUT the writing flowed, even if not as much as I wanted because I'm studying for a test for a government job, so time is pretty much "AAAAAAAAAAAAH" lo...
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Devlog 13 - 09/03/2024
March 08, 2024
by
Erudessa
3
#devlog
Hello, everyone! As with last month, writing has been flowing and going when I do manage to sit and write and my brain... Brains lol Hello, everyone! As with last month, writing has been flowing and g...
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Devlog 12 - 09/02/2024
February 09, 2024
by
Erudessa
3
(Sorry for the lack of a Devlog in January, guys, I was in transit last month and I hadn't got the hang of posting in itch using my cellphone) Hey, people! Hope 2024 is being good to you! Writing has...
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Devlog 10 - 07/12/2023
December 07, 2023
by
Erudessa
3
#process, #devlog
November... Was a disaster, to put it simply. The moment I write this Devlog, the chapter 2 Undead path has 3,6k words in between prose, variations and code. Very, very far from what I hoped for, and...
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Devlog 9 - 03/11/2023
November 03, 2023
by
Erudessa
5
#devlog
NOTE: I forgot to post the Devlog 8 here. Sorry, guys. Wow. This month was way better than last, I can say. Chapter 2 for the Necromancer is at 26k words, in between text, code, stat and relationship...
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Devlog 7 - 06/09/2023
September 06, 2023
by
Erudessa
1
#devlog
So. Writing for chapter 2 has begun. I'm writing the first event for the Necromancer Path. The events are "the same" for both paths, but written from different perspectives and with different happenin...
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Update 1.2 and Devlog 11/08/2023
August 15, 2023
by
Erudessa
1
#devlog
Yeah, another update. Most of it is clown hours. - More typos yeay - And a fixing of code for the last Necromancer choice: one of the options took the reader to the end of the Undead path, instead of...
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Update 1.1 and Devlog 20/07/2023
July 20, 2023
by
Erudessa
3
#devlog, #update
So. Version 1.1 live. What was done? - Fixed the code for being touch averse for the Necromancer; it was faulty, with the touch-averse not being properly recorded for future chapters. If you plan a to...
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